Whisper to your microphone or produce silent noises until our heroine starts to sneak.
Watch out for the guards and find a way to sneak past them without being too loud.
The rings are indicators for your loudness and give an idea how loud you can be.
Once you sneaked past the guards you will escape the prison and be free!
The game was created in Unity and the art was entirely done in Marmoset Hexels 3
The rain was taken from the Unity Asset store and created by Digital Ruby/Jeff Johnson.
The aim is to release the game on itch.io for Win/Mac and also I want to try to do a mobile build (pay what you want).
The game is now in an almost done state and only needs to be polished and bugfixed a little more. A release in 2017 seems
- (Programmer) Christoph Horinek
- (Art) Luna Riedler
- (Art/Programmer) Benjamin “skodone” Wahl
- Global Game Jam 2017 Vienna “Best Game”
- ReVersed Festival 2017 Vienna “Most Creative Game”
Marmoset Hexels Feature:
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